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Thursday, August 26, 2010

A collection of astronomical movies from my images





All movies are published before in this blog. There has been very few viewers for them though, so I think reposting might be a good idea. 

DEEP SKY TARGETS



Veil nebula as a 3D-transformation:
http://astroanarchy.blogspot.com/2009/12/new-version-about-veil-animation.html

Zoom in movies of Bubble and Soul nebulae:
http://astroanarchy.blogspot.com/2009/12/zoom-in-movie-test.html

Bubble nebula zoom out movie:
http://astroanarchy.blogspot.com/2010/01/bubble-zoomout.html

Heart nebula zoom out movie:
http://astroanarchy.blogspot.com/2010/01/hear-nebula-zoomout.html

Zoom out movies from Tulip and Crescent nebulae and Moon:
http://astroanarchy.blogspot.com/2010/01/three-new-zoomout-movies.html

IC410 and IC405 zoom in movie:
http://astroanarchy.blogspot.com/2010/01/ic-410-and-ic-405-as-zoomin-movie.html

M27 as a 3D-transformation movie:
http://astroanarchy.blogspot.com/2010/04/m27-experimental-3d-videos.html

Soul nebula 3D-conversion test:
http://astroanarchy.blogspot.com/2009/12/3d-conversion-testing.html


THE MOON


All Moon movies are made by re-projecting 2D-Moon image to a sphere. After that, the observation location can be freely selected, as long the area of interest stay on the visible area. I like this technique a lot, since the original image stays unprocessed!

Experimental Moon movies:
http://astroanarchy.blogspot.com/2009/05/new-video-material-from-astrotargets.html
(There is a movie of Andromeda galaxy as well)

A movie about principle of making Moon movies from 2D-material:
http://astroanarchy.blogspot.com/2009/06/how-to-3d-moon-movie.html

Moon movie experiments:
http://astroanarchy.blogspot.com/2009/06/more-experiments-with-3d-transform.html

Moon surface fly over movie:
http://astroanarchy.blogspot.com/2009/06/moon-surface-movie-from-2d-image.html


Wednesday, August 4, 2010

The "Bug Nebula", NGC6302 as an animation








The animation is made by splitting the original 2D-image to a layers by the image content. Layers are then taken to a 3D-modeling software, "TrueSpace", and projected to a 3D-surfaces and animated to a movie file.
Stars are placed to Z-axel by apparent brightness , brighter ones are closer.

Original images and imaging details can be found here:
http://astroanarchy.blogspot.com/2010/07/ngc-6302-bug-nebula.html


Transformed 2D-image of NGC6302.